Ubisoft’s Wii U Exclusive FPS Demoed, Assassin’s Creed Possibilities Pondered
Nintendo is holding a roundtable tonight with a focus on third-parties. Ubisoft is being prominently featured as it and Nintendo have been working closely together. The French publisher announced it has five games in the works for Wii U including three existing franchises in Assassin’s Creed, Ghost Recon, and Raving Rabbids.
Ghost Recon Online was demonstrated first. The tablet controller’s screen is used as “Crosscom 2.0″ and offers tactical maps that players can share among team members. It also allows players to call in missile strikes or check out a recon view from a drone in the sky above. Online services include a personalized account system, rankings, matchmaking, and friends lists. The controller can alternatively be used without the TV screen to track friends’ online activities. A payment model for the Wii U game has not yet been announced; the PC version will be a free-to-play title.
Two brand-new titles are also being brought to Wii U by Ubisoft. One is a sports title of some sort. The other, Killer Freaks From Outer Space, is an exclusive first-person shooter coming out in 2012 that’s being built around the controller. It’s heavily reliant on motion control with both the TV and controller screens showing the same image. Tilt functionality seems to be unwieldy but it’s entirely possible that it was simply miscalibrated. Accelerometer control was combined with dual sticks with it looking as if the right stick controls the use of a jet pack. Enemies resemble Ubisoft’s own Rabbids. The game has a goofy aesthetic and a chatty protagonist. Multiplayer is played with one player on the Wii U controller and the other using a Wii Classic Controller. The former is a ‘real-time enemy director,’ guiding enemy attacks against the Classic Controller-wielding player who plays as if it were a typical shooter.
There was, unfortunately, no word on whether or not the Assassin’s Creed game for Wii U will be a new game or a port. Nothing was demoed. There was instead a lot of talk about how a Wii U version will be on par with other consoles, although we did learn of some possible uses for the new controller: A persistent map, interactive database, and eagle vision were all mentioned.