Gameloft Cutting Back On Android Development
If you were hoping to play games using Android, you may have to start looking into alternatives. Reuters is reporting that Gameloft has “significantly” cut back on its investment in Android games, and that it’s not alone.
“We have significantly cut our investment in Android platform, just like … many others,” Gameloft finance director Alexandre de Rochefort said at an investor conference.
Criticizing the Android application store, Rochefort said, “It is not as neatly done as on the iPhone. Google has not been very good to entice customers to actually buy products. On Android nobody is making significant revenue.”
iPhone games accounted for 13 percent of Gameloft’s revenue in the last quarter. Among others, they’ve developed Hero of Sparta and Brain Challenge.
“We are selling 400 times more games on iPhone than on Android,” Rochefort said.
By Kat Bailey