Dark Souls Director: PC Version Was ‘Half-Assed’
Dark Souls launched back in 2011 to great critical acclaim and commercial success. We gave it a 9.0, but some players certainly had problems with the PC iteration of the game in particular, a version of the game that came out nearly a year after its console brethren.
In a conversation with Shack News, Dark Souls 2’s Director Yui Tanimura acknowledged that the previous game’s PC iteration may not have been up to snuff. “A lot of it was not very well done, sort of half-assed,” he told the site.
However, Tanimura also said that From Software “will definitely put more priority on the PC,” noting that, “Last time, we started working on PC after the console version was complete,” but that, “This time, because we are considering the PC from the beginning, you can be sure there will be more care put into PC development.”
Either way, the PC version still fared decently, selling 300,000 units digitally (an earlier version of this story erroneously stated that these units were sold at retail).
For more on Dark Souls II, check out IGN’s world premiere 12 minute demo of the game above, as well as some brand new art.
Colin Moriarty is an IGN PlayStation editor. You can follow him on Twitter and IGN and learn just how sad the life of a New York Islanders and New York Jets fan can be.