Xseed Games is considering a localization of Unchained Blades Exxiv for North America.
Exxiv is the sequel to Unchained Blades, which released for PSP in June and is coming to the 3DS eShop. "We have to work through a lot of technical hurdles for the eShop release of Unchained Blades," executive vice president Ken Berry told Siliconera. "We could be looking at an early December release if things continue to go well.”
The publisher announced the sequel back in May, scheduling it for a fall release in Japan. In response to a fan who asked about a localization, Xseed wrote on its Facebook, "We’re still struggling to get the original out on 3DS first," said Berry. "After that’s finally out the door — hopefully December — then maybe we can start thinking about the sequel.”
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Disney Interactive today unveiled its new ambitious gaming initiative known as Disney Infinity.
As many previously speculated, the game builds upon the success of Activision's Skylanders franchise. In similar fashion, Disney Infinity integrates collectible character figures from some of Disney and Pixar's most beloved films and bring them to life in a digital world filled with adventure and creativity.
Players are limited only by their own imagination as they are free to create stories and experiences in a virtual "Toy Box." Characters from the various Disney/Pixar films can work together in a story-driven experience referred to as a "Play Set".
In these Play Sets, you will solve puzzles, battle enemies, and explore iconic locations from famous Disney properties. Along the way, you will collect unique characters, vehicles, and gadgets from each world and save them to a virtual "Toy Box."
Here's where the creativity really kicks in. Upon accessing this Toy Box, you can build and customize your own unique virtual world, combining your favorite characters, vehicles, settings, and accessories you've already collected. Then, you can share this unique adventure with friends and players around the world.
At launch, Disney Infinity will ship with three figurines and their associated worlds/playsets: Captain Jack Sparrow (Pirates of the Caribbean), Sully (Monsters, Inc. and Monsters University), and Mr. Incredible (The Incredibles).
Each playset tells its own individual story and features gameplay uniquely inspired by that film.
“Disney Infinity introduces a new way to interact with the best of Disney on one game platform, both now and in the future," said John Pleasants, co-president, Disney Interactive. “With this innovative approach to gaming, Disney Infinity will bring to life new characters, stories and environments from The Walt Disney Company over time in a way that will delight fans and gamers alike.”
Avalanche Software — the developer of Disney Infinity — General Manager John Blackburn added: “Disney Infinity combines prominent Disney and Pixar characters and scenarios in a way that mimics how kids play in real life. With our platform’s unique gameplay mechanics and innovative approach to user generated content within the “Toy Box” mode, Disney Infinity will spark imaginations and provide endless hours of fun and creativity.”
Disney Infinity is set to release in June 2013 for Xbox 360, PS3, Wii U, Wii, 3DS, and PC, as well as an accompanying mobile experience.
By Matt Liebl
Two things have buzzed by quite rapidly: Halloween and the past seven days. That’s right, it’s the end of the week, which means it’s time to look back at the latest content in the way of reviews and original gaming features. What’s new this week? Find out right here in our wrap-up. If you missed the latest video game and movie reviews or just want to scope out some opinionated content, you’ll find it all here.
Review: Fantasy Conflict will have you tapping your way to fantasy domination
This mobile strategy title isn’t without a few issues, but it’s still a pretty fun experience worth checking out.
Review: Silent Hill: Book of Memories Tries Something New … And It Mostly Works
Genuinely creepy and plenty of fun, this Vita game almost makes up for the problematic mess that was Downpour.
Torchlight 2 video review
Torchlight is a hell of a game, and it doesn’t need to reinvent the action-RPG genre to provide a great thrill ride that’s polished and entertaining.
Review: Cloud Atlas weaves six tales into one beautiful image
This flick manages to create something that’s not only impressively unique, but also incredibly captivating.
Review: Virtue's Last Reward a more than rewarding experience
If you’re looking for a game that’s both an amazing puzzler and one of the best games on the Vita, you can’t go wrong with Virtue’s Last Reward.
Review: Scarface iOS is not very Scarface at all
What do you get when you mix the Scarface name with Farmville? A very, very bad game.
Review: Clan of Champions has a war going on, but you'd never know it
NIS America stumbles with this title and fails to deliver a worthwhile adventure for PC gamers.
Review: Professor Layton and the Miracle Mask is an adventurous and remarkable puzzle game in a charming world
Professor Layton’s latest romp proves that the series is still remarkably enjoyable and offers up an awesome 3DS puzzle adventure.
Review: Assassin's Creed 3 doesn't start a revolution, but still amazes
While Assassin’s Creed 3 may not exactly be an innovative new game, it’s still one hell of a ride that’s worthy of your attention. (Video review)
Walking Dead recap and review: 'Walk With Me' gives us a guided tour of Woodbury
The introduction of a new character and the return of an old antagonist build a strong foundation for the rest of this season of The Walking Dead.
Review: Assassin's Creed 3: Liberation is a satisfying side story, with some minor hiccups
It’s not at the same level as its console counterpart, but this Assassin’s Creed 3 spinoff is still a fun Vita title.
Review: Street Fighter X Tekken iOS is a step in the right direction for the mobile fighting genre
An affordable price tag, nice graphics, and surprisingly fun gameplay make this iteration of Capcom’s crossover fighter a worthwhile mobile experience.
Review: Need for Speed Most Wanted amps up the action, as well as the difficulty
Criterion reinvents Need for Speed and the results prove that this racer is most definitely a winner. (Video review)
Review: Liberation Maiden is weird, short, and fun
While it’s a departure from what developer Grasshopper Manufacture usually does, this 3DS eShop game is still fun and bizarre.
Review: Orgarhythm's unique gameplay will have you tapping to the beat
Prevalent issues notwithstanding, if you’re looking for a good rhythm game to play on your Vita, you can’t go wrong with Orgarhythm.
Review: Need For Speed: Most Wanted Vita puts the pedal to the metal
It may not be as impressive as the console version, but Need for Speed: Most Wanted on Vita is an outstanding racer.
Review: Eryi's Action is video game trolling at its best
Challenging, referential, and enjoyable, this 2D platformer isn’t just referential, it’s also a blast to play.
Review: Mugen Souls is a game without an audience
Mugen Souls offers absolutely nothing of value to fans of any types of RPGs. Stay away from this one.
Review: Video game reverence and infectious charm make Wreck-It Ralph a must-see
Simply put, if you dig video games and have a soft spot for referential humor, there’s no reason for you to skip Wreck-It Ralph.
Nitpick: Visual novel woes
If you’re going to play a visual novel, accept the fact that you’re at its mercy and will have to play by its rules, as hard as that may seem.
Zeroing in: Treating indie developers with kid gloves
When people look at a weak indie game and disregard its quality apologetically “because it’s indie,” they’re doing more of a disservice to the devs.
Borderlands 2 Class Breakdown: Gaige the Mechromancer
We take a look at yet another class in Borderlands 2, the Mechromancer.
A weekend with Windows 8 has made me a believer, but is it right for you?
GameZone gives you the details on Windows 8. Should you commit to Microsoft’s latest OS?
Interview: WWE '13 Lead Designer Bryan Williams
We get the inside scoop on WWE ’13 straight from the game’s lead designer. What’s different with this year’s installment?
Get your spook on with this Halloween 2012 roundup
We take a look at some of the latest creepy games and expansions released over the past couple of weeks.
10 games to play and help creep you out on Halloween
GameZone presents a list of 10 awesome titles worth playing if you’re looking for something a bit darker.
7 ways Disney can fix Star Wars
What does Disney need to do to make Star Wars awesome again?
Everyone should see ‘The Art of Video Games’ exhibit
GameZone takes an in-depth tour of the incredible "Art of Video Games" exhibit.
Want to talk about indie games, Kirby, or cheap pizza? Follow me on Twitter @dr_davidsanchez.
The new Super Smash Bros. game won't just be a rehash with some added characters, items, and stages. According to franchise creator Masahiro Sakurai, there is a "certain dead end we come to if we just expand the volume of the game."
Sakurai is looking beyond just content for the new Super Smash Bros.
"I intend to change direction a little as we go," Sakurai said in an recent interview. "The key to that's going to be its dual support for 3DS and Wii U."
We've heard very little about the new game's development so far. Back in 2011, during E3, Sakurai and Nintendo global president Satoru Iwata both acknowledged interest in linking both the handheld 3DS and console Wii U versions of the game.
"I'm really just getting started on this so it's going to take time, but I'll come up with something that uses that link as the game's central axis, so I hope you're looking forward to it."
Indeed we are, Mr. Sakurai. Hopefully we learn more about what Sakurai is thinking of at E3 this June. Hopefully, we learn more about the Wii U as well, since it's said to "shock us".
By Matt Liebl
Love it or hate it, advertising is an integral part of the gaming industry. And when it comes to online advertising for video games, no company is larger than Intergi Entertainment.
Last week, the company announced that they were #1 in comScore for Gaming Information in the United States. In addition, Intergi announced today that they are now the number one international outlet to reach online gamers.
comScore, the global leader in digital statistics and audience measurements, ranks Intergi Entertainment number one in the US, UK, Germany and Australia for Gaming Information.
“We have seen a direct correlation between our successful international sales and new publishers joining the Intergi network, thus further solidifying our number one position in major media markets around the world,” explained Intergi's Director of International Sales and Network Operations, Nathan Thomas.
Intergi is almost 50% larger than their closest competitors in the U.S., Germany, and Australia. According to the press release, Intergi allows advertisers to connect with an estimated 150 million unique users worldwide.
“This is exciting news for us; we are now a recognized worldwide force. What this means for brands is that they can now receive the best possible global reach through one partnership with Intergi," said CEO Jayson Dubin.
Video game advertising on gaming review websites is, and always has been a slippery slope among gamers – rightfully so. It's the whole mixing business with pleasure argument.
The fact is, without advertising, websites like us couldn't stay online to bring you the gaming news you want to read. GameZone is proud to be partnered with Intergi as they serve ads on our website for some of today's and tomorrow's best games. Without them, I wouldn't be doing what I love so much – writing about video games.
By Matt Liebl
It looks like developer Gaijin Games is taking its retail 3DS compilation Bit.Trip Saga and releasing it on the digital space. The collection, which features all six of the original Bit.Trip games, will be available to download on the 3DS eShop on December 20. The best part about all of this is that Saga will only run you $14.99.
All of the Bit.Trip games have been well-received thus far, and for 3DS owners, these awesome rhythm-action titles make for excellent portable experiences. Also, at 15 bucks, they're pretty darn cheap!
Saga includes Bit.Trip Beat, Bit.Trip Core, Bit.Trip Void, Bit.Trip Runner, Bit.Trip Fate, and Bit.Trip Flux. That's not a shabby compilation by any means. Now if we can just get this whole series of games on the Wii U eShop.
Want to talk about indie games, Kirby, or cheap pizza? Follow me on Twitter @dr_davidsanchez.
Look at that main image! Seriously, low quality is so in these days! Anyway, it's Thursday (at least here in California), which means Nintendo's released a bunch of digital content on its various download shops. Oddly enough, the Wii Virtual Console and WiiWare are nowhere to be seen, but there's plenty of downloadable stuff on tap for 3DS and DSi owners. Check it all out here.
On the 3DS eShop we see the return of Kid Icarus: Of Myths and Monsters, a Game Boy original, for $3.99. There's also a newer entry titled Masyu by Nikoli. The game, priced at $4.99, requires you to draw lines to solve puzzles … and stuff. The Phantom Thief Stina and 30 Jewels is a horrible-looking game that allows you to unleash your inner kleptomaniac. Also making a return is the Game Boy title Tumble Pop for $2.99. The game requires you to vacuum up ghosts, all the while featuring a title that's really fun to say. Tumble Pop! If you're looking for discounts, Mario's Picross is priced at $2.99 as the Game of the Weekend.
On DSiWare we've got two different offerings. The first is Petit Computer. Priced at 800 DSi Points (or $7.99 for 3DS users), the game allows you to write BASIC code to create games and small programs. Seems kind of cool, actually, even though I don't get it. Last is Rabi Laby 2, a 2D puzzler available for 200 DSi Points ($1.99 for you eShop folks).
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Not even a classic franchise like Mario could stave off downloadable content. Confirmed during Nintendo Direct, New Super Mario Bros. 2 for 3DS will be the first Mario game to offer DLC.
DLC for the upcoming title will be made available after the game launches, although development on the extra content will not begin until the main game is finished. At least, that's what European Nintendo president Satoru Shibata is telling fans.
The DLC will center around additional stages for the game's new Coin Rush mode. The additional mode offers players three random maps to mine for money, separate from the game's main story. Coins collected will be added across the three levels with your total being shared via StreetPass for others to beat.
Pricing and release details for the DLC were not announced.
By Matt Liebl
The 3DS eShop page on Nintendo Australia's website is indicating that Game Boy Advance titles will be landing on the retro gaming platform. While only a port of the NES version of Dr. Mario is currently listed under that section, it appears that the Big N may bring handheld favorites from the DS's predecessor to the eShop.
When Nintendo dropped the price of the original 3DS, it awarded early adopters through its Ambassador Program with 10 Game Boy Advance downloads. Since then, we haven't seen these games made available for the rest of the 3DS crowd.
It makes sense that Game Boy Advance games would be released as downloadable titles on the eShop. We already see Game Boy and Game Boy Color titles on the system. Why not throw in some cool Game Boy Advance games?
Still no word on when this feature will be added to the eShop service. Here's hoping it's soon, though. What Game Boy Advance classics would you like to play on your 3DS? Personally, I've always wanted to check out DK Jungle Climber!
For a bunch of indie game and burrito talk, follow @thesanchezdavid on Twitter.
Namco Bandai, Sega, and Capcom have released the first trailer for their upcoming strategy role-playing game crossover Project X Zone.
The game, due this year in Japan, sees a multiple of characters from each company come together in pairs for one of the biggest collaborations of all time.
Watch the trailer below. When you're done, be sure to check out the game's official site here.
By Sal Romano